package cate.game.client.msg.id;

import cate.game.client.msg.MsgConfig;

public class MsgIdBCustomWarOrder {
    public static final MsgConfig DATA_REQ = new MsgConfig(MsgIdA.CUSTOM_WAR_ORDER, 1, "单个战令数据 の 请求");

    public static final MsgConfig DATA_RESP = new MsgConfig(MsgIdA.CUSTOM_WAR_ORDER, 2, "单个战令数据 の 返回");

    public static final MsgConfig LEVEL_RESP = new MsgConfig(MsgIdA.CUSTOM_WAR_ORDER,3,"战令等级数据 の 返回");

    public static final MsgConfig BUY_EXP_REQ = new MsgConfig(MsgIdA.CUSTOM_WAR_ORDER,4,"购买战令经验 の 请求");

    public static final MsgConfig GET_LEVEL_RWD_REQ = new MsgConfig(MsgIdA.CUSTOM_WAR_ORDER,5,"领取等级奖励 の 请求");

    public static final MsgConfig BATCH_GOT_REQ = new MsgConfig(MsgIdA.CUSTOM_WAR_ORDER,6,"批量领取奖励 の 请求");

    public static final MsgConfig GET_EX_BOX_REQ = new MsgConfig(MsgIdA.CUSTOM_WAR_ORDER,7,"领取附加宝箱奖励 の 请求");

    public static final MsgConfig CHOOSE_REQ = new MsgConfig(MsgIdA.CUSTOM_WAR_ORDER, 8, "锁定自选奖励的请求");
    public static final MsgConfig CHOOSE_RESP  = new MsgConfig(MsgIdA.CUSTOM_WAR_ORDER, 9, "锁定自选奖励的返回");
}
